These must be deleted if you decide to remove ReShade from your PC. Note that this has created two files in your viewer’s installation folder: reshade.fx and opengl32.dll.When Mediator has finished creating the profile, click Apply at the top right of the panel.When adding a viewer to ReShade Framework, note it may display as “Second Life” rather than the viewer’s name – this doesn’t prevent things from working Click on the Confirm button to create a profile for your viewer. Make sure OpenGL has been correctly identified.You will be returned to the Mediator panel, and the viewer name or “Second Life” should be displayed in the profile drop-down (below) – note that some TPVs may display their own name or may display “Second Life”, it makes no difference.EXE file in the installation folder and click it once to highlight it, and then click the Open button in the picker A file picker will open Use it to navigate to your viewer’s installation folder. Under the Profile section on the left of the Mediator, click Add.Your first step is to configure the Framework Mediator to recognise your viewer You now need to create a profile for Framework to work with your viewer.This is the UI element used to apply and adjust effects. The Mediator will launch to display the configuration tab (shown below).Navigate to the unzipped folder location and right-click on ReShade Mediator and Run As Administrator.Unzip the contents of the downloaded file to a location of your choice.
#How to use sweetfx presets with mediator zip file#
#How to use sweetfx presets with mediator Pc#
When installed on a Windows PC (7, 8 or 10), it allows you to overlay you Second Life world view with a wide range of shader-based effects, which can be used in screen captures for images, or when recording machinima to offer real-time visual effects.As it is an overlay system, it also works with OpenSim environments. ReShade is an application which has been generating a bit of buzz around Second Life for the last couple of weeks. (which have been deliberately exaggerated for effect) In this image, I’m using the ReShade split screen option to show a real-time view of Oyster Bay, with the original windlight-based view on the left, and a preview of effects overlays on the right. ReShade: overlaying your SL world view with shader effects.